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THREE.JS Practice

This is my implementation of Three.js Journey. A lab where I break, rebuild, and truly understand everything from particles to shaders, inspired by Bruno Simon’s course.

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Shaders
Waving Flag Modified Materials Raging Sea NEW Raging Sea Advanced NEW Cursor Particles
3D Scenes
Shadows Haunted House Particles Galaxy Generator Scroll Based Animation Physics Raycaster & Mouse Environment Map Realistic Render